

He can heal his allies, easily shove lanes, harass his lane enemies and decrease the armor of his foes around him.
#DAZZLE DOTA 2 ABILITIES PATCH#
Well, Dazzle has proven to be this patch and the previous patches one of the strongest supports in the game. Let's talk a little bit about Dazzle, his role and when to pick him. I've used to play competitively years ago in some amateur 6.000 - 7.000 MMR teams and didn't focus too much on ranked matchmaking at the time, so hopefully, whenever I have the chance to play I'll be able to improve more! Right now I have over 4.000 hours played and I'm trying my best to climb up my MMR, currently sitting at about 5.000 MMR. In 2012 I've joined DOTAFire and a month later I've received a Steam invitation to play DotA 2 BETA, at the time you needed an invitation to play so I had to wait for a while to get one. I've been the Community Manager of DOTAFire since March 4th, 2014 and I've started playing Warcraft III's DotA map back in 2007. This is the tenth guide I've ever created and I wanted to start with a short introduction about myself and the hero featured in this guide, Dazzle, one of the strongest lane supports and harasser! Now he uses his gift to fight his enemies and help his friends. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil and the darkest deeds are done in a dazzling glow. In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night. Sensing something special in the headstrong young acolyte, the elders relented. At first the order refused him, saying he was too young. Driven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. But all who go there are changed by their experiences. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an unpredictable domain from which not all visitants return.
#DAZZLE DOTA 2 ABILITIES SERIES#
Venomancer’s damage-over-time abilities are easier to heal through with numerous Shadow Waves than other types of damage, and it’s simple to time a Shallow Grave until the last possible second to save a teammate from them.Each young acolyte to the Dezun order must complete a series of rites before becoming a shadow priest. However, be sure to use Shadow Wave on that ally immediately after, or they will die from Heartstopper Aura when the Shallow Grave ends! Reaper’s Scythe is very predictable and gives you plenty of time to react with Shallow Grave: just keep a close eye on allies below 50% health.

Shadow Wave will hit Clockwerk every time when he’s fighting with an enemy inside Power Cogs.ĭue to Clockwerk’s steady damage output, Dazzle has plenty of time to Shallow Grave anyone Clockwerk initiates on. Phantom Lancer has high base armor which counters Dazzle’s physcial damage based spells in lane. Phantom Rush and Spirit Lance allow Phantom Lancer to trivially catch Dazzle even in the back line of a fight. Juxtapose and Doppelganger conjures too many illusions for Dazzle to deal with, given he has no inherent movement- or AoE-abilities. It lets himself or an ally dodge all of Poison Touch’s effects, for long enough to recover their Blink Dagger. It can be used remove Dazzle from the fight at a time he could have saved someone. If it is cast on a low-enough-health unit at least 1 second into Shallow Grave’s duration, the Shallow Grave will end during the imprisonment, and the target will take lethal damage when released. Song of the Siren can be used to initiate a fight with superior positioning, potentially zoning Dazzle’s high-impact spells out of the fight.Īstral Imprisonment is a versatile nuisance: Mirror Image’s illusions can easily walk straight at Dazzle and attack him, due to Dazzle’s lack of reliable AoE nukes or disables.Įnsnare roots Dazzle or his allies, making it harder to stay in range of Dazzle’s saving abilities.

Ice Blast negates healing from Shadow Wave, and lasts longer than Shallow Grave.Ĭulling Blade kills any target under the health threshold, even through Shallow Grave.
